Ihr liebt Flugsimulation.
Wir berichten darüber.

Ihr liebt Flugsimulation.
Wir berichten darüber.

Nicht lange nach dem Release von Version 5.2 hat Lockheed Martin jetzt Hotfix 1 für Prepar3D veröffentlicht. Dieser adressiert vor allem Crashes grafischer Natur, aber auch die Performance von Szenerie- und Autogen-Elementen soll laut Lockheed Martin verbessert worden sein. Zur Installation des Hotfixes reiche es laut Lockheed, nur den Client-Installer auszutauschen. Des weiteren könne es vorkommen, dass eine erneute Aktivierung des Sims notwendig ist. 

Außerdem empfiehlt Lockheed die „Delete Generated Files“-Verknüpfung im P3D-Hauptverzeichnis nach der Installation des Hotfixes auszuführen.  Hier könnten allerdings Einstellungen verändert/resetet werden, die Add-Ons betreffen  – in diesem Fall empfiehlt Lockheed das Löschen der VolumetricClouds.cfg im Verzeichnis “%appdata%\Lockheed Martin\Prepar3D v5”, da der Hotfix auch Veränderungen in der Wolkendarstellung adressiert.

Client Fixes and Improvements

  • Added configuration option to use HTML5 Menu and Information Text, defaulted to off.
  • Fixed issue preventing views from rendering on Intel graphics cards in some cases.
  • Fixed performance issue with multiple views when using vsync.
  • Updated default cloud visuals. Requires running the “Delete Generated Files” script in the Prepar3D installation directory or manual removal of the VolumetricClouds.cfg file located @ “%appdata%\Lockheed Martin\Prepar3D v5” directory after updating.
  • Improved performance of autogen building and scenery objects.
  • Fixed crash on AMD cards with particle shadows enabled.
  • Fixed issues with HTML5 Menus and Information Text causing black screens and stutters when opening.
  • Fixed issue where changing Volumetric Cloud settings would not update graphics profile name in settings.
  • Screen is now blacked out when crashing.
  • Fixed issue with multi-UV PBR materials not working properly in some cases.
  • Prevent Developer Menu from being dragged offscreen when docked.
  • The alt key now opens and closes the VR menu similar to the standard menu bar.
  • Fixed crash that could occur when moving views across displays on different graphics cards.
  • Fixed issue where menu bar could remain hidden after loading scenarios in some cases.
  • Fixed issue where Weather UI was not correctly showing negative values for visibility layers.
  • Performance and stability improvements for Oculus VR headsets.
  • Fixed issue where weather changes made through the UI would interpolate instead of instantly applying in some cases.

Scenery Fixes and Improvements

  • Fixed missing PPL_Construction1_LM texture.

SDK Fixes and Improvements

  • Added PDK function to IMultiplayerService to set transmit and receive frequencies for voice transmission.

 

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