Kuala Lumpur, Hauptstadt Malaysias und bislang ein weißer Fleck auf der Flusi-Landkarte. Doch dank A_A Sceneries können wir im P3D V4.5 nun die „Garden City of Light“, so der Spitzname Kuala Lumpurs, anfliegen. Der Kuala Lumpur International Airport gehört mit zu den Luftfahrtdrehkreuzen in Asien und besitzt eine Kapazität von bis zu 70. Millionen Passagieren im Jahr. Der Airport ist aktuell für ca. 23€ im simMarket zu bekommen und ist bislang nur mit FSX und P3DV4.5 kompatibel.
Features
- High detail photoscenery with 60 cm/pixel
- Ground poly of the runway and taxiways with high detail custom made textures.
- Almost all the buildings in the airports have been modeled to detail including Main Terminal, Satellite Terminal and Low Cost Carrier Terminal (LCCT) which is now converted to cargo area.
- Real 3D grass changes its color through the season.
- Custom made 3d taxiway edge lights. Light splash from light poles, illuminate the entire airport with realistic night light.
- Service vehicles in parking ramps.
- Real 3D ALSF-2 landing light system.
- Runway guard lights to all runway holding points.
- KLIA2 is New Terminals for low cost, budget airliners such as Air Asia, Tiger Airlines, Lion Air, Cebu Pacific, etc.
- Skybridge with lights that changes colors through times.
- KLIA express trains have extended their service to KLIA2 as well.
- Two versions in one product. You can switch between FSX and P3Dv4.5 by clicking on the batch file in the airport folder.
- This version is an update for previous version KLIA in 2010. The main updates are:
- Animated jetways through out the airport. Both KLIA and KLIA2 controlled by SODE
- Ground poly of the runway and taxiways with high detail custom made textures. P3D version have P3D material is used to have rain effect (water reflection), and bump mapping.
- There are puddles when it rains (only P3dv4.5 not possible in FSX version).
- Dynamic lights
- Water puddles during raining, but not possible in FSX version since it cause flickering.